| View previous topic :: View next topic |
| Do you support this Suggestion? |
| Yes (All of it) |
|
33% |
[ 2 ] |
| Yes (Improvments) |
|
33% |
[ 2 ] |
| No (I like things the way they are) |
|
0% |
[ 0 ] |
| Yes (Something...simple and small) |
|
33% |
[ 2 ] |
|
| Total Votes : 6 |
|
| Author |
Message |
Jakob Peasant
Joined: 19 Apr 2007 Posts: 12
|
Posted: Wed Feb 17, 2010 1:58 am Post subject: Give the improvments specific benifits |
|
|
Currently:
+10 Base
Improvements:
+5 Stone Mason
+5 Blacksmith
+5 Winery
+5 Barracks
+5 Stable
+5 Inn
+5 Woodwright
Why cant these be given simple individual bonuses to add to the game depth? Currently, I believe, they just add to the income and # of troops available for recruiting.
I am also interested in why the transfer from the fantasy races happened, as well as why all nations have the same units. Also we have Dragons but no magic... and adding a new terrain hex like mountains would be great IMO.
This game and another I play (VU) offer a different flavor of gaming that I have never found elsewhere. I would love to see this game transform into something that could entice a larger community then the very...very....very tiny one that currently exists.
The people that have remained here for years like myself have got to have something to say about all this. I would love to discuss it.
*I realize that these things involve lots of work which I don't understand but someone needs to do it already. This game has not reached its full potential by any means. |
|
| Back to top |
|
 |
ignorethegenius Administrator
Joined: 24 Feb 2006 Posts: 1373 Location: Here. And now.
|
Posted: Wed Feb 17, 2010 3:00 am Post subject: |
|
|
| Obviously, 3 of them are required to build walls...but other than that, all of them are the same. I would also like to see this happen, but the amount of coding required just isn't possible for BM right now. |
|
| Back to top |
|
 |
Jakob Peasant
Joined: 19 Apr 2007 Posts: 12
|
Posted: Wed Feb 17, 2010 5:14 am Post subject: |
|
|
Of course walls. And I don't understand coding... so I cant argue.
What about Mountains?... Are they all to intense?
Has the game Peaked?
*By Mountains I just mean some sort of square that cant be entered. |
|
| Back to top |
|
 |
ignorethegenius Administrator
Joined: 24 Feb 2006 Posts: 1373 Location: Here. And now.
|
Posted: Wed Feb 17, 2010 4:11 pm Post subject: |
|
|
| They already exist in the coding, actually. There were maps that had them. |
|
| Back to top |
|
 |
Aradhus Merchant
Joined: 02 Feb 2009 Posts: 103
|
Posted: Wed Feb 17, 2010 4:12 pm Post subject: |
|
|
| Jakob wrote: |
Has the game Peaked?
|
There is so much that could be done with WarofNations. It would be a terrible shame if the game had peaked, like watching an eagle flutter its wings and then decide to abandon flying for the rest of its existence. The reality is that WoN needs a dedicated programmer. |
|
| Back to top |
|
 |
Jakob Peasant
Joined: 19 Apr 2007 Posts: 12
|
Posted: Wed Feb 17, 2010 5:08 pm Post subject: |
|
|
| ignorethegenius wrote: |
| They already exist in the coding, actually. There were maps that had them. |
Awesome to know, New map ideas should incorporate them again I think. More tweaking will be needed to make sure the maps are fair and wouldn't lead to stalemates, but I imagine it would be a great way to add some more spice to the game for a while with minimal work. |
|
| Back to top |
|
 |
Hydor Peasant
Joined: 30 Dec 2009 Posts: 10
|
Posted: Wed Feb 17, 2010 6:42 pm Post subject: |
|
|
| Barracks have special abilities. |
|
| Back to top |
|
 |
Aradhus Merchant
Joined: 02 Feb 2009 Posts: 103
|
Posted: Wed Feb 17, 2010 7:19 pm Post subject: |
|
|
| Yeah, they talk real sweet and convince people to vote fo them. |
|
| Back to top |
|
 |
|